Thursday, March 14, 2013

Sword Art Online


Sword Art Online (ソードアート・オンライン Sōdo Āto Onrain?) is a Japanese light novel series by Reki Kawahara, with illustrations by abec. It has been adapted into three manga, an anime, and a video game.[2]

Plot

In the year 2022, the Virtual Reality Massively Multiplayer Online Role-Playing Game (VRMMORPG), Sword Art Online (SAO), is released. With the Nerve Gear, a virtual reality helmet that stimulates the user's five senses via their brain, players can experience and control their in-game characters with their minds.
On November 6, 2022, all the players log in for the first time, and subsequently discover that they are unable to log out. They are then informed by Kayaba Akihiko, the creator of SAO, that if they wish to be free, they must reach the 100th floor of the game's tower and defeat the final boss. However, if their avatars die in-game, their bodies will also die in the real world. The story follows Kirito, a skilled player who is determined to beat the game. As the game progresses for two years, Kirito eventually befriends a female player named Asuna with whom he ultimately falls in love. After the duo discover the identity of Kayaba's avatar in SAO, they confront and defeat him, freeing themselves and the other players from the game.
Upon returning to the real world, Kirito learns that Asuna and a small group of SAO players have still not awakened yet. Following a clue about Asuna's whereabouts in another VRMMORPG called Alfheim Online (ALO), Kirito also logs in there. Helped by his sister Suguha, he learns that the trapped players in ALO are part of a plan devised by Nobuyuki Sugō to perform illegal experiments on their minds to put them under his control, including Asuna, whom he intends to marry in the real world in order to take over her family's company. After Kirito stops Nobuyuki's plans, he finally reunites with Asuna in the real world.
Soon after, Kirito plays another game called Gun Gale Online (GGO) to investigate the mysterious connection between it and deaths occurring in the real world. Assisted by a female player he meets in the game called Sinon, he identifies and exposes the culprits, who include some former members of a murderous guild he had previously encountered in SAO.
Kirito is later recruited to assist in the development of a state-of-the-art game, UnderWorld (UW), which has an interface that is far more realistic and complex than the previous games he had played. In UW, the flow of time proceeds thousands of times faster than in the real world. However, he ends up falling into a trap set by one of the murderers from GGO and wakes up inside the game, unable to log out, with his real self left in a comatose state. As he starts to question if he is the real Kirito or an artificial intelligence modeled after him, Asuna, Suguha and Sinon also log themselves into UW in an attempt to help him.

Setting

The light novel series spans several virtual MMORPGs, not exclusively the eponymous world of Sword Art Online.
Sword Art Online
The first virtual game world, as well as the setting of the first arc of the story. The world takes the form of a giant floating castle called Aincrad, with 100 floors in it. Each floor has a medieval-themed setting and a dungeon with a boss, which has to be defeated before players can advance to the next higher floor. Like most RPGs, it implements a level-based system.
Alfheim Online
The setting for the second arc of the story. All players in the game have wings and are capable of flight. It is a large world, divided into separate 'homelands' for each of its fairy races. In Alfheim's center is a very large tree called Yggdrasil, the World Tree, and the goal of the game is to reach the top. It implements a skill-based system with players increasing their stats by developing both their combat and non-combat skills. Aincrad, the castle of the first game, is later accessible to ALO players as well.
Gun Gale Online
The setting for the third arc of the story. It is a virtual game world with a main focus on guns, although melee weapons like lightsabers and knives also exist.
UnderWorld
The setting for the fourth arc of the story. According to Kirito, it is graphically the most realistic of all VRMMOs to date. The flow of time in UW is much faster than the real world's just like Accel World. Even so, it seems that even Kirito was misled as to the actual rate of UW's time flow, so it is still unknown. However, in the "There is but one ultimate way" side story, the rate is said to be 1,000 times faster than that of the real world.

Media

Light novels

Reki Kawahara wrote the first volume in 2002 as a competition entry for ASCII Media Works' Dengeki Game Novel Prize (電撃ゲーム小説大賞 Dengeki Game Shōsetsu Taishō?, now Dengeki Novel Prize), but refrained from submitting it as he had exceeded the page limit. He instead published it as a web novel under the pseudonym Fumio Kunori.[3] Over time, he added three further volumes and several short stories.[4][5] In 2008, he participated in the competition again by writing Accel World, this time winning the Grand Prize. Aside from Accel World, he was requested to get his earlier work, Sword Art Online, published by ASCII Media Works.[3] Kawahara agreed and withdrew his web novel versions.[5] The republication as a paper novel began on April 10, 2009. The paper novel excluded chapter 16.5 of volume 1 of the web novel, due to its explicit nature. On October 10, 2012, the first volume of the Sword Art Online: Progressive series was released. Progressive covers Kirito's adventures on the first and second floors of Aincrad, and includes a rewrite of two side stories, Aria in the Starless Night and Rondo of the Transient Sword.
No. Title Japanese release date Japanese ISBN
1 Sword Art Online 1: Aincrad April 10, 2009 ISBN 978-4-04-867760-8
2 Sword Art Online 2: Aincrad August 10, 2009 ISBN 978-4-04-867935-0
3 Sword Art Online 3: Fairy Dance December 10, 2009 ISBN 978-4-04-868193-3
4 Sword Art Online 4: Fairy Dance April 10, 2010 ISBN 978-4-04-868452-1
5 Sword Art Online 5: Phantom Bullet August 10, 2010 ISBN 978-4-04-868763-8
6 Sword Art Online 6: Phantom Bullet December 10, 2010 ISBN 978-4-04-870132-7
7 Sword Art Online 7: Mother's Rosario April 10, 2011 ISBN 978-4-04-870431-1
8 Sword Art Online 8: Early and Late August 10, 2011 ISBN 978-4-04-870733-6
9 Sword Art Online 9: Alicization Beginning February 10, 2012 ISBN 978-4-04-886271-4
10 Sword Art Online 10: Alicization Running July 10, 2012 ISBN 978-4-04-886697-2
11 Sword Art Online 11: Alicization Turning December 10, 2012 ISBN 978-4-04-891157-3
12 Sword Art Online 12: Alicization Rising April 10, 2013
No. Title Japanese release date Japanese ISBN
1 Sword Art Online: Progressive 1 October 10, 2012 ISBN 978-4-04-886977-5

Manga

There are three manga adaptations of the series, which are serialized in Dengeki Bunko Magazine. Sword Art Online: Aincrad, illustrated by Tamako Nakamura, ran from September 2010 to May 2012 and consists of two manga volumes. A comedy four-panel manga titled Sword Art Online 4-koma and illustrated by Jūsei Minami, was serialized in September 2010 with one manga volume published thus far. A third manga titled Sword Art Online: Fairy Dance and illustrated by Hazuki Tsubasa, began serializing on May 2012 after Sword Art Online: Aincrad ended.

Anime

An anime adaptation of Sword Art Online was announced at Dengeki Bunko Autumn Festival 2011, along with Reki Kawahara's other light novel series, Accel World.[6] The anime is published by Aniplex, produced by A-1 Pictures and directed by Tomohiko Ito with music by Yuki Kajiura.[7] The anime began airing on Tokyo MX, tvk, TVS, TVA, RKB, HBC and MBS on July 7, 2012 and on AT-X, Chiba TV and BS11 at later dates.[8] The series is also streamed on Crunchyroll and Hulu.Aniplex of America confirmed during its live streaming panel on Friday that its release of the Sword Art Online television anime series will include an English dub.Aniplex will hold an exclusive screening of the dub at Seattle's Sakura-Con convention in March, followed by a question-and-answer session with Sword Art Online light novel series creator Reki Kawahara. The anime's theme song performers Eir Aoi and Luna Haruna will also appear at the event.The opening theme song for the first 14 episodes is "crossing field" by LiSA[9] and the ending theme song is "Yume Sekai" (ユメセカイ?, lit. "Dream World") by Haruka Tomatsu.[10] From episode 15 onward, the opening theme is "Innocence" by Eir Aoi and the ending theme is "Overfly" by Luna Haruna. The anime has been licensed in North America by Aniplex USA.[11] and in Australia by Madman Entertainment.[12] The anime was simulcast by Crunchyroll.[13]

Video game

A video game adaptation, titled Sword Art Online: Infinity Moment (ソードアート・オンライン -インフィニティ・モーメント- Sōdo Āto Onrain: Infiniti Mōmento?), is developed by Namco Bandai Games for the PlayStation Portable. The game was released in both regular and limited edition box sets on March 14, 2013.

Reception

Richard Eisenbeis of Kotaku hails Sword Art Online as the smartest series in recent years, praising its deep insight on the psychological aspects of virtual reality on the human psyche, its sociological views on creating a realistic economy and society in a massively multiplayer online game setting, and the writing staff's ability to juggle a wide variety of genres within the series.[14] Eisenbeis particularly noted how the romance between Kirito and Asuna is explored bringing "definition to exactly what love is like in a virtual world."
According to Oricon, Sword Art Online was the top selling light novel series of 2012, with eight volumes figuring among the top selling light novels.[15][16]

No comments:

Post a Comment